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card_game/assets/cards/worker-review-decisions.json

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{
"schemaVersion": 1,
"decisions": [
{
"characterId": "C0098",
"sourceRef": "codex/cards-C0100-C0051",
"sourceCommit": "717ceeef100774df81357443fe892c213b934e72",
"decision": "rejected",
"reasonCode": "weak_damage_progression",
"notes": "Damage stages are technically complete, but damage-1 and damage-2 are near-duplicates, and damage-3 and damage-4 also read as near-duplicates. The set does not clearly communicate cumulative damage escalation."
},
{
"characterId": "C0279",
"sourceRef": "codex/cards-C0280-C0191",
"sourceCommit": "a3a3a50b3bee04913b4efd0e9ddc6a3fece29637",
"decision": "rejected",
"reasonCode": "duplicate_asset",
"notes": "damage-4 is byte-identical to the existing main asset assets/cards/C0999/damage-4.png, so the character set fails uniqueness review."
},
{
"characterId": "C0280",
"sourceRef": "codex/cards-C0280-C0191",
"sourceCommit": "a3a3a50b3bee04913b4efd0e9ddc6a3fece29637",
"decision": "rejected",
"reasonCode": "identity_drift",
"notes": "The later damage stages drift away from the baseline identity; damage-3 is byte-identical to C0100 damage-3 from another worker branch. The set must be regenerated before main integration."
}
]
}