30 lines
1.3 KiB
JSON
30 lines
1.3 KiB
JSON
{
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"schemaVersion": 1,
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"decisions": [
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{
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"characterId": "C0098",
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"sourceRef": "codex/cards-C0100-C0051",
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"sourceCommit": "717ceeef100774df81357443fe892c213b934e72",
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"decision": "rejected",
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"reasonCode": "weak_damage_progression",
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"notes": "Damage stages are technically complete, but damage-1 and damage-2 are near-duplicates, and damage-3 and damage-4 also read as near-duplicates. The set does not clearly communicate cumulative damage escalation."
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},
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{
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"characterId": "C0279",
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"sourceRef": "codex/cards-C0280-C0191",
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"sourceCommit": "a3a3a50b3bee04913b4efd0e9ddc6a3fece29637",
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"decision": "rejected",
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"reasonCode": "duplicate_asset",
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"notes": "damage-4 is byte-identical to the existing main asset assets/cards/C0999/damage-4.png, so the character set fails uniqueness review."
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},
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{
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"characterId": "C0280",
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"sourceRef": "codex/cards-C0280-C0191",
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"sourceCommit": "a3a3a50b3bee04913b4efd0e9ddc6a3fece29637",
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"decision": "rejected",
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"reasonCode": "identity_drift",
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"notes": "The later damage stages drift away from the baseline identity; damage-3 is byte-identical to C0100 damage-3 from another worker branch. The set must be regenerated before main integration."
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}
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]
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}
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